Wednesday, January 7, 2015

Badminton good shot fun shot nice shot

Badminton






Badminton is a racquet sport played by either two opposing players (singles) or two opposing pairs (doubles), who take positions on opposite halves of a rectangular court divided by a net. Players score points by striking a shuttlecock with their racquet so that it passes over the net and lands in their opponents' half of the court. Each side may only strike the shuttlecock once before it passes over the net. A rally ends once the shuttlecock has struck the floor, or if a fault has been called by either the umpire or service judge or, in their absence, the offending player, at any time during the rally.[1]
The shuttlecock is a feathered (or, mainly in uncompetitive games, plastic) projectile whose unique aerodynamic properties cause it to fly differently from the balls used in most racquet sports; in particular, the feathers create much higher drag, causing the shuttlecock to decelerate more rapidly than a ball. Shuttlecocks have a much higher top speed, when compared to other racquet sports. Because shuttlecock flight is affected by wind, competitive badminton is played indoors. Badminton is also played outdoors as a casual recreational activity, often as a garden or beach game. 



The absolute basics
The aim of badminton is to hit the shuttle with your racket so that it passes over the net and lands inside your opponent’s half of the court. Whenever you do this, you have won a rally; win enough rallies, and you win the match.
Your opponent has the same goal. He will try to reach the shuttle and send it back into your half of the court. You can also win rallies from your opponent’s mistakes: if he hits the shuttle into or under the net, or out of court, then you win the rally.
If you think your opponent’s shot is going to land out, then you should let it fall to the floor. If you hit the shuttle instead, then the rally continues.
Once the shuttle touches the ground, the rally is over. In this respect, badminton is not like tennis or squash, where the ball can bounce.
You must hit the shuttle once only before it goes over the net (even in doubles). In this respect, badminton is not like volleyball, where multiple players can touch the ball before sending it back over the net.

Badminton is played indoors

Some of you may be familiar with playing badminton on a beach, or in the garden. This is fine when you’re playing it as a casual game, but it doesn’t work when you start to get competitive.
The shuttle is blown off course by even the slightest breath of wind. That’s why competitive badminton is always played indoors.

Setting up a badminton court

Badminton has its own nets and posts; the net is much lower than for volleyball. Sometimes a sports centre will set up the court with a slack volleyball net instead, because the staff don’t know anything about badminton. Ask for proper badminton posts and a badminton net.
If you need to set up the court yourself, then check three things:
  • The net covers the whole width of the court.
  • The net is pulled tight, not slack.
  • The net is in the middle, so that both court halves are the same size.
Often it can be hard to see the badminton court lines, because lines for other sports are also painted on the floor. The badminton court lines should all be in one colour, so try to focus on that.

Singles, doubles, and mixed doubles

You can have either two or four players on a badminton court: one player on each side, or a team of two players on each side. One-against-one is called singles; two-against-two is called doubles.
In doubles, either player can hit the shuttle; you do not have to take it in turns. The only exceptions are the first two shots of the rally; I’ll explain this when we discussserving.
In total, there are five types of badminton:
  • Men’s singles
  • Women’s singles
  • Men’s doubles
  • Women’s doubles
  • Mixed doubles (each team is a man and a woman)
Men’s doubles and women’s doubles are also called level doubles.
These are the only types of badminton played in serious tournaments. In casual play, however, women sometimes play against men (e.g. two women against two men).

What are all those lines for?

When you first look at a badminton court, you could be forgiven for thinking it has too many lines. This is mainly because the court is marked up for both singles and doubles, which use slightly different court sizes.
The outermost lines form the doubles court. So in a doubles rally, the shuttle is allowed to land anywhere on the court.
The singles court is slightly narrower than the doubles court. The singles side lines are not the outermost lines, but the next ones in. Taken together with the outermost (doubles) side lines, these make narrow alley shapes along the sides of the court. These alleys are often called the tramlines or side tramlines, since they look like tram or train tracks.
So here’s another way to think about it: the side tramlines are in for doubles, but outfor singles.

All the other lines are for serving

There are still three lines we haven’t discussed yet. These lines mean nothing during the main rally, and only apply when you’re serving. This is similar to how a tennis court has special lines for serving.

Serving

Serving is how you start the rally: someone has to hit the shuttle first! To prevent the server gaining an overwhelming advantage, there are special restrictions placed on serving that don’t apply during the rest of the rally.
The receiver is the person who hits the second shot in the rally. In doubles, the receiver’s partner is not allowed to hit this shot.

How to serve

In badminton, the serve must be hit in an upwards direction, with an underarm hitting action. You are not allowed to play a tennis style serve.
The main rule here is that when you hit the shuttle, it must be below your waist. To be exact, the rules define this to be a height level with the lowest part of your ribcage. In other words, you can serve from a bit higher than the top of your shorts, but not much.

Service courts

The service courts are smaller box shapes inside the court. We’ll look at what they are used for in a moment, but first let’s get the right boxes.
Notice that the badminton court has a line down the middle, extending from the back to near the net; this is the centre line. At the front of the court, the centre line is met by another line; this is the front service line. These two lines form a T shape where they meet.
A singles service court is a box made from four lines:
  • The centre line
  • A singles side line (inside side line)
  • The front service line
  • The back line (the outside one, all the way at the back)
On your side of the net, you have two service courts: your right service court, and your left service court. The same is true for your opponent.
The doubles service courts are slightly different. They are wider, because they use the outside side line (remember: the doubles court is wider); and they are shorter, because they use the inside back line.
That’s what the inside back line is for: doubles service, and nothing else. It’s probably the most confusing line on a badminton court, because that’s all it does!
So just to be clear, a doubles service court is made from these four lines:
  • The centre line
  • doubles side line (outside side line)
  • The front service line
  • The inside back line (not the very back line, but the next one in)

How service courts are used

Service courts are used for three things:
  • The server must stand inside a service court.
  • The receiver must stand inside the diagonally opposite service court.
  • The serve must travel into the diagonally opposite service court.
For example, suppose the server is standing in his left service court. The receiver will be standing in his left service court, which is also where the serve has to go.
If the serve is going to land outside the service court, then the receiver should let it fall to the floor. If the receiver hits the serve, then the rally continues even if the serve had been going out.
The server and receiver must stay inside their service boxes until the server contacts the shuttle with his racket. After that, they can leave the boxes immediately and move anywhere on court..

Netball





Netball is a ball sport played by two teams of seven players. Its development, derived from early versions of basketball, began in England in the 1890s. By 1960, international playing rules had been standardised for the game, and the International Federation of Netball and Women's Basketball (later renamed the International Netball Federation (INF)) was formed. As of 2011, the INF comprises more than 60 national teamsorganized into five global regions.
Games are played on a rectangular court with raised goal rings at each end. Each team attempts to score goals by passing a ball down the court and shooting it through its goal ring. Players are assigned specific positions, which define their roles within the team and restrict their movement to certain areas of the court. During general play, a player with the ball can hold onto it for only three seconds before shooting for a goal or passing to another player. The winning team is the one that scores the most goals. Netball games are 60 minutes long. Variations have been developed to increase the game's pace and appeal to a wider audience.





Netball Rules

The following is an overview of the rules of the game of netball as outlined in the Official Netball Rules, published by the International Federation of Netball Associations (IFNA).
It's not possible to include all the rules of the game in this section. There are so many that every netball player learns a new rule every once in a while, no matter how long they've been playing! The aim is to provide you with a basic understanding of the rules to be able to play the game safely and enjoyably. Please use this section as a reference to answer any questions you may have about umpiring decisions. If you're still not sure, please ask!
1. The team
2. Substitutions
3. Playing positions and their roles on the court
4. Starting the game – centre pass
5. Footwork in the centre circle
6. Offside rule
7. Footwork
8. Obstruction
9. Obstruction of a player not in possession of the ball
10. Contact
11. Penalties against a player
12. Taking free passes and penalties
13. Shooting
14. Throw in
15. Over a third
16. Replayed ball
17. Short pass
18. Jewellery
19. Nails
20. Guidelines on enforcing the rules
Copies of the rule book can be obtained from England Netball.

The team

Teams shall consist of 7 players. There must be at least 5 players, one of whom must play centre, to enable the fixture to go ahead. 

Substitutions

Substitutions can only be made at half time or when a player is injured. There is no limit to the number of substitutions that a team can make.
If you start a match with 5 or 6 players but more members of your team arrive after the game has started, they must wait until the next centre pass before being allowed to join the game.

Playing positions and their roles on the court

There are seven playing positions in a team. Each has an important role to play for their team:
Goal Shooter 
To score goals and to work in and around the circle with the GA
Goal Attack
To feed and work with GS and to score goals
Wing Attack
To feed the circle players giving them shooting opportunities
Centre
To take the centre pass and to link the defence and the attack
Wing Defence
To look for interceptions and prevent the WA from feeding the circle
Goal Defence 
To win the ball and reduce the effectiveness of the GA
Goal Keeper 
To work with the GD and to prevent the GA/GS from scoring goals

Starting the game – centre pass

The first centre pass is decided between the two captains by the toss of a coin. The centre passes then alternate between the teams, regardless of which team has scored.

Before the whistle, all players must start in the goal thirds except the two Centres. The Centre with the ball must be wholly within the Centre Circle and must obey the footwork rule after the whistle has been blown.

The opposing Centre stands anywhere within the Centre Third and is free to move.

After the whistle the Centre pass must be caught or touched by a player standing in or landing wholly within the Centre third.

A player must not break at the centre pass, which is moving into the Centre third before the whistle is blown for the Centre pass.

Players must get onside quickly at the centre pass. The Centre with the ball must hurry back to the centre circle and step straight in. If she waits for her players to get back onside, this is called “delaying play”.

A free pass would be awarded to the opposing team in any of these instances above.

Footwork in the centre circle

The footwork rule still applies in the centre circle. As soon as the Centre steps into the circle, their leading leg becomes their landing foot and the footwork rule then applies. That is, if they lift or move their landing foot and place it back down again, a free pass will be awarded to the opposing team due to footwork.

Offside rule

A player with or without the ball cannot move into an area of the court that is not designated for their position.

This will result in a free pass being awarded to the opposing team.

Footwork

A player can receive the ball:
  1. With both feet grounded or jump to catch the ball and land on two feet simultaneously. You may then take a step in any direction with one foot (but not both) and pivot on the spot with the other foot. Once one foot is moved, the other is considered to be the landing foot.
  2. With one foot grounded or jump to catch the ball and land on one foot. The landing foot cannot be moved, other than to pivot on the spot, whilst the other foot can be moved in any direction. Once the landing foot is lifted, it must not be re-grounded until the ball is released.

Hopping or dragging the landing foot is not allowed.

If you break the footwork rule, a free pass will be awarded to the opposing team

Obstruction

A player attempting to intercept or defend the ball must be at least 3ft (0.9m) away from the player with the ball. This distance is measured from the landing foot of the player in possession of the ball. The defender may jump to intercept or defend the ball from this 0.9m (3ft) feet distance but you must ensure if you do jump to defend a ball, you don’t land any nearer that 3ft or this is obstruction (i.e. shortening your distance).

A penalty pass will be awarded if you obstruct a player as described above.

Obstruction of a player not in possession of the ball

Your arms can be outstretched when you are a marking your player off the ball if you are trying to:
  • To catch, deflect or intercept a pass
  • To obtain a rebound from an unsuccessful shot at goal
  • Momentarily signal for a pass or indicate the intended direction of movement

These instances are not classed as obstruction but you will be penalised if you mark a player with your arms out.

Contact

“No player may contact an opponent, either accidentally or deliberately, in such a way that interferes with the play of that opponent or causes contact to occur.”

More specifically, a player cannot:
  • Move into the path of an opponent who’s committed to a particular landing space
  • Position so closely to an opponent that the player is unable to move without contacting (this refers to when a player is being double marked, usually a shooter).
  • Push, trip, hold or lean on an opponent or use other forms of physical contact.
  • Place a hand or hands on a ball held by an opponent or knock or remove the ball from possession of an opponent
  • While holding the ball, push it into the hands of an opponent.

Generally, an attacker is moving into a space to receive the ball and a defender is drawn into causing contact when trying to intercept. If the attacker was in that space first, the decision goes their way and against the defender. A defender must be able to intercept the ball cleanly.

However, no contact is allowed off the ball. This includes attackers pushing off, backing into or pushing through a defender to get into space to receive the ball. If the defender was in that space first, then the decision goes their way and against the attacker.

The umpire’s role is to watch the game and determine which player is “causing contact to occur”. It may not always seem obvious to you as a player why a particular decision has been made. The umpire is there to judge whether it’s the attacker or defender who is committed to a particular space on court and therefore which player is causing contact to occur.

The umpire will state:
  • which player the penalty is against
  • that a penalty pass has been awarded to the opposition

The umpire should stand at the position at the side of the court where they want the penalty to be taken from. If you’re ever unsure where to take the penalty from, you need to look at the positioning of the umpire for guidance.

Failure to set the penalty correctly in this way will result in a reversal of the penalty and a free pass to the opposing team.

A lot of contact disrupts the flow of the game. It also puts your team at a tactical disadvantage because when a player is taken out of play on a penalty, they are not able to contribute to the team’s defence. It’s far better to pull out of a challenge if you think you’re going to contact the player and concentrate on defending the next pass instead.

Penalties against a player

“The penalised player must stand beside and away from the player taking the penalty so as not to impede this player in any way.

The penalised player may not move or attempt to take part in play either physically or verbally until the ball has left the hands of the thrower.”

Please observe the above rule if a penalty is given against you!

Taking free passes and penalties

You have 3 seconds from setting the free pass/penalty in which to take it. If you decide that another player would be better taking it, you must place the ball back on the floor.

Do not walk towards the other player to pass it to them (footwork) or hand it to them (short pass).

Any opposing player allowed in that area may take the free pass/penalty.

Shooting

Only the GS and GA are able to score goals for your team. They must be wholly inside the goal circle to shoot.

Throw in

The ball is thrown back into play from the point where it went off the court. It is out of court when it contacts anything outside the court area (except the goalpost).

When taking a throw in, a player places her foot up to but not on the sideline or backline of the court. The lines are part of the court. If any part of your foot is touching the line or you step into the court in the process of taking the throw in, this is deemed to be a foul throw.

This includes walking on the court to pass the ball to another player if you decide that they should take the throw in. In this instance, you should leave the ball on the floor outside the court for the player to then pick up.

You have 3 seconds from when you take up your position at the side of the court in which to throw the ball.

You must also wait until all players are back on the court before taking the throw in.

If any of the above occurs, a throw in to the opposing team will be awarded.


Over a third

The ball cannot be thrown over a complete third of the court without being touched or caught by a player (i.e. it cannot cross two transverse lines).

A free pass shall be taken from the area where the ball crossed the second transverse line (i.e. where the ball shouldn’t have been).

Replayed ball

A player may not replay the ball. Specifically you can’t:
  • lose control of the ball and pick it up again if it has not been touched by another player
  • catch a rebound from a shot on goal if the ball has not touched the post or another player
  • toss the ball into the air and catch it again without it being touched by another player.

Short pass

At the moment the ball is passed there must be room for a third player between the hands of thrower and catcher.

This is quite a common error between shooters and centre court players around the circle.

Jewellery

Players must remove all jewellery before the start of a match to avoid injury to you as a player and your opposition. This rule includes all ear piercings, including piercings high on the ear lobe. Covering piercings up with a plaster is not adequate!

The only exception is a wedding band or a medical alert bracelet which can be worn but must be taped up.

Failure to remove jewellery will result in a player not being allowed on court.

Nails

Nails must be kept short. As a guideline, nails should be no longer than 1mm long and should not be seen from the underside of the finger. This is to protect other players from injury.

This is not a popular rule but it will be strictly enforced to avoid any unnecessary injuries occurring to players taking part in the league.

Players will not be allowed to start a match with long nails.

Guidelines on enforcing the rules

Although we’re all out to have some fun playing netball, unfortunately there are rules of the game that we need to stick to!

For the first week or two, the umpires may be lenient and give you a second chance to correct a technical fault (such as stepping onto the court as you take a throw in), instead of giving the free pass to the opposing team. Umpires will also explain any decisions that you don’t understand if you ask them politely, although they may ask you to wait until half or full time to allow them to concentrate fully on the game being played.

The rules will be followed more closely as the league progresses and as you all progress as players. The exception to this are rules which affect players’ safety, such as contact and obstruction, which will be enforced from the start of the league.
 

Sports (Dodgeball)



Dodgeball is a game in which players on two teams try to throw balls at each other while avoiding being hit themselves. In the United States, the game is typically played among children 6-12 in elementary school. However, internationally, the sport has also emerged as a popular middle schoolhigh school and college sport. It is also popular in informal settings and is often played on a playground, in a gym, or in organized recreational leagues.
There are many variations of the game, but generally the main objective of each team is to eliminate all members of the opposing team by hitting them with thrown balls, catching a ball thrown by a member of the opposing team, or forcing them to move outside the court boundaries when a ball is thrown at them.


 Here is the steps of playing dodgeball:
THE TEAM
Teams will be made up of 6-10 players. Six(6) players will compete on a side; others will be available as substitutes. Substitutes may enter the game only during timeouts or in the case of injury.

THE FIELD
The game may be played indoors or outdoors. The playing field shall be a rectangle at least 50 ft long and at least 30 ft wide, divided into two (2) equal sections by a center-line and attack-lines 3m from, and parallel to the centerline.

playing area

IDEAL MEASUREMENTS: 60’ x 30’ – Identical to a volleyball court.  

THE EQUIPMENT
The official ball used in tournament and league play will be an 8.25" rubber-coated foam ball.

THE GAME
The object of the game is to eliminate all opposing players by getting them "OUT". This may be done by:
1. Hitting an opposing player with a LIVE thrown ball below the shoulders.
2. Catching a LIVE ball thrown by your opponent before it touches the ground.

Definition: LIVE: A ball that has been thrown and has not touched anything, including the floor/ground, another ball, another player, official or other item outside of the playing field (wall, ceiling, etc)

BOUNDARIES
During play, all players must remain within the boundary lines. Players may leave the boundaries through their end-line only to retrieve stray balls. They must also return through their end-line.

THE OPENING RUSH
Game begins by placing the dodgeballs along the center line – three (3) on one side of the center hash and three (3) on the other. Players then take a position behind their end line. Following a signal by the official, teams may approach the centerline to retrieve the balls. This signal officially starts the contest. Teams may only retrieve the three (3) balls to their right of the center hash. Once a ball is retrieved it must be taken behind the attack-line before it can be legally thrown.

TIMING AND WINNING A GAME
The first team to legally eliminate all opposing players will be declared the winner. A 3-minute time limit has been established for each contest. If neither team has been eliminated at the end of the 3 minutes, the team with the greater number of players remaining will be declared the winner. Details on overtime can be found in the NADA Rule Book.

TIME-OUTS & SUBSTITUTIONS
Each team will be allowed one (1) 30 second timeout per game. At this time a team may substitute players into the game.

5-SECOND VIOLATION
In order to reduce stalling, a violation will be called if a team in the lead controls all six (6) balls on their side of the court for more than 5 seconds. This also applies to tied teams. More details can be found in the NADA Rule Book

RULE ENFORCEMENT
During pool play or regular-season matches, rules will be enforced primarily by the "honor system"*. Players will be expected to rule whether or not a hit was legal or whether they were legally eliminated. All contests will be supervised by a court monitor*. The court monitor’s responsibility will be to rule on any situation in which teams cannot agree. THE COURT MONITOR’S DECISION IS FINAL – NO EXCEPTIONS.

*NOTE: During tournament play, All Semi-Final and Final Round matches will be officiated by no less than three (3) N.A.D.A. Officials. These officials will rule on all legal hits, out-of-bounds and 5-second violations.

N.A.D.A. Code of Conduct
1. Understand, appreciate and abide by the rules of the game.
2. Respect the integrity and judgment of game officials and N.A.D.A staff.
3. Respect your opponent and congratulate them in a courteous manner following each match whether in victory or defeat.
4. Be responsible for your actions and maintain self-control.
5. Do not taunt or bait opponents and refrain from using foul or abusive language.

Kemuda Institute 4th Convocation Ceremony



KEMUDA Institute celebrated their students successful journey to graduation during the 4th Convocation Ceremony at the International Convention Centre (ICC) in Berakas.

On hand to present the certificates to the 253 graduates was Pehin Orang Kaya Pekerma Laila Diraja Dato Seri Setia Awang Haji Hazair bin Haji Abdullah, Minister of Culture, Youth and Sports. Special awards were also presented to 21 graduates by Tariq Mohammed Ali Bahhah, Charge d'Affaires ad interim Deputy Head of Mission at the Embassy of Saudi Arabia in Brunei Darussalam.

The "Kemuda Institute Executive Chairman" award, considered as the highest recognition, was given to Siti Majeedah binti Haji Ali Asgar of Level 5 in Diploma in Business IT by Dato Paduka Haji Abdul Razak bin Haji Muhammad, Executive Chairman of Kemuda Institute.

These special awards are to recognise the students academic excellence in their specialised fields. Pengiran Haji Masri bin Pengiran Haji Othman, Managing Director of Kemuda Institute, underlined that they are currently offering courses ranging from Advanced Diploma, Diploma, and Certificates in Computer Studies, Computing, Business IT and information Technology, which is the result of cooperation with "NCC Education", the United Kingdom and the Council of Technical Education and Vocational Brunei Darussalam (BDTVEC) The institution will also offer Microsoft Office specialist course through the Microsoft IT Academy program for its students which will be implemented in January next year.





According to him, the primary mission of the institute is to build responsible and academically successful students while preparing them for real life working experiences. Based on a survey conducted by the Kemuda Institute, Pengiran Haji Masri revealed that all successful graduates found employment within six months after graduation. This proved IT-related fields are still relevant and vital in industries nationwide. 

Moreover, Kemuda Institute has also adopted the "Key Performance Indicator" approach to measure performance and thus provide incentives to teachers based on the achievements of their respective students. From its humble beginnings with just one class and one computer lab, Kemuda Institute has grown to achieve yet another milestone with the fourth graduation and will continue to contribute positively to the country while providing a second chance for students to pursue their studies.

Monday, December 22, 2014

KEMUDA Institute held Team Building for their students at Borneo Tropical Resort, Miri.

Three days and two nights were spent on Team Building activity for 24 students in KEMUDA Institute. The event which was held at Borneo Tropical Resort, Miri aims at increasing various interpersonal skills of the students such as problem solving, creative thinking, coaching and team spirits.

Since day 1 on 20th September, the trip had brought a lot of memories for the students. Upon arrival at Borneo Tropical Resort, the students were firstly briefed on safety briefing before they went for resort tour, hanging bridge and night walk.

It was on the next day that the student starts their adrenaline rush. They firstly went for Low Ropes Course that test their strength, agility, flexibility, and invite the students to learn to overcome emotional issues such as fear of falling and losing control. This activity was designed with a series of ropes that strung between trees, 12 to 18 inches above the ground and requires the students to maintain their balance while walking on the rope. Obstacle Course was their second activity where the students were challenged with physical obstacles while being timed. This involves running, climbing, jumping, crawling which aim to test speed, endurance and working together.

The Station Ropes Course then makes use of variety of hardware materials to explore that fundamentals of risk management and problem solving. "This course requires us to think critically and carefully plan our steps. I guess this is how the real world looks like" said Nur Afiqah Nabilah.

The last activity was Bamboo Rafting where students were challenged with their creativity, problem solving and team spirits. Several raw bamboos and galloons were given to the students to make a raft and paddle them throughout the lake.

"Other lesson that I learn from this activity is positive thinking. When I saw some of my team mates have problem to pass the test, I did not give up. Because they all help each other which make we able to complete the course" said Malik Ryan.

"Thank you KEMUDA for organizing this activity. We are totally enjoying this activity. Our tires really meaningful as this activity had taught us life skills that are very valuable", said Muhammad Azizul before going back home on the third day.

 
 

 
Muhammad Amali face his fear doing this Obstacle Course


At Station Ropes Course: Think critically, how to make this board balance. - Hairul Ikhwan, the best male participant.

 
Team spirit is tested from designing bamboo raft and paddling it throughout the lake.

 
This is what we call... Team work. Good job!


Education

 
KEMUDA INSTITUTE

KEMUDA Institute was founded by Dato Paduka Haji Abdul Razak Bin Muhammad specializing in Human Resource Development. Kemuda Resource Agency was first officially established in 1990 specializing in Human Resource Development before evolving as KEMUDA Institute (KI) in 2004.
In 2004, KI started by venturing into Information Technology courses and collaborated with Cambridge. KI officially became the Accredited Partner Centre of the National Computing Center (NCC) Education, UK in 2006. Subsequently, many new courses were introduced and became the core academic courses, which recognized locally and internationally.

Also in the same year, KI appointed as Centre for TOEFL Examination in Brunei Darussalam. Since then, KI has received examinees for TOEFL from China, Korea, Japan, Africa, Indonesia, Singapore, Thailand and Taiwan.

KI mission is to provide a second chance programs for those who are able and capable to attend the ICT courses (Certificate, Diploma and Advanced Diploma) and Accounting (Certified Accounting Technician). Through the asuh and asah approach, KI continuously motivate and drill each student to excel both academically and personally. These courses are professionally selected by KI Board because of its relevance in the current industry and competently marketable. Through our experiences for the last few years, our students are able to get jobs easily.

KI has doubled its size over the recent years and continually improving in terms of student intakes, faculties and collaborated programs. This effort is further enhanced when KI is appointed as Brunei Darussalam Technical and Vocational Education Council (BDTVEC) Approved Centre. Based on the positive growth, it is undoubtedly that KI will expand its wing throughout Brunei to provide the best quality education that is affordable to everyone.

Mission
thinking forward
  • Educate and inspire young minds to venture into excellence in higher learning;
  • To make sure the students will get job;
  • To provide students the right skills to complete locally and globally;
  • To give everybody a second chance in life through education; and
  • To provide opportunities for students to further their studies abroad.

After Kemuda
exploring possibilities and opportunities

Most of KEMUDA Institute graduates have chosen to work after course completion. Some have pursued advanced study locally and internationally. Graduates of our Diploma course shall be able to continue to Brunei Technology Institute (ITB) for the Higher National Diploma course, or graduates can continue to KEMUDA Institute Advanced Diploma level, which upon completion enable graduates to continue to Brunei Darussalam University locally, or choose from the list of international universities for Degree courses.

KEMUDA Institute, under its job placement service will find and place qualified and selected high-achiever graduates for employment.

KEMUDA Institute also provides continuous assistance or guidance to graduates on work selection and interview advices.

Executive Chairman Message


On behalf of the entire KEMUDA Institute family, I am pleased to introduce you to the KEMUDA Institute Web site. Within these electronic pages, I trust that you will find whatever information you seek about our Institute.

I would like to take this opportunity to offer my vision for KEMUDA Institute—a vision to provide the highest quality and affordable education to everyone.

Dato Paduka Haji Abdul Razak Bin Haji Muhammad
Executive Chairman